However, many times you will not be able to meet any of these requirements because the quests themselves have limiters. Generally (and this is EXTREMELY generally, for reasons that I'll go into in a bit) you want a panel converter (a unit whose skill changes the panels on the board or changes the drop rate for some turns), a buffer (boosts stats of the units) and offensive support (this can range from tap increases to C-panel generation shortening to an extra converter, it depends) as well as the friend unit. Now while I'd love to say that units you use should have certain skills as well, it simply isn't possible sometimes either due to not having the necessary units. Now your teams should generally have balance/technical/offense with maybe a recovery/stamina unit thrown in this is to provide you with ample healing throughout the team (trust me, on harder missions this will make or break runs when soloing). Multi-color teams rarely work out because a lot of units, when buffing stats or granting additional effects, only buff units of the same color. While your team's skills should synch to some degree, what is most important is color and individual ability. Something that should be so simple that turns out to be a clusterfrick every time XDġ) Yes and no. All Credits belong to him/her.Īh team building. The Theme we use is called Structura and is made by Cereal_Addict. Root Device Easy Reroll Board_Management_Guide U.Wizard Guideĭiscord Line Groups Social_Codes Used Theme This includes the abuse of bugs, exploits, and buying/selling of Crash Fever accounts.
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